Homeworld deserts of kharak download free






















Rachel's expedition, centered around the Kiith S'jet land carrier Kapisi, departs from Epsilon Base in the Kharakian desert.

Shortly after the expedition departs, however, Kiith Gaalsien a group of religious zealots exiled from mainstream Kharakian society attack and destroy a number of Coalition bases, including Epsilon, and lay siege to the city of Tiir, the planetary capital. The Gaalsien then attack the Kapisi at a S'jet base known as the Boneyard, while the Kapisi is undergoing final outfitting for desert operations.

A masked Gaalsien commander named Khagaan declares that the Coalition's use of satellites and other space-based technology violates the law of the Great Maker, Sajuuk, and the Gaalsien declare war on the Coalition. Escaping from the Boneyard under cover of a sandstorm, the Kapisi searches for their sister ship, the Kiith Siidim carrier Sakala, which also escaped its base after a Gaalsien attack. In a region called Hell's Gate, the expedition stumbles upon the wreck of a previously launched S'jet carrier, the Ifriit Naabal, the flagship of the first expedition four years earlier; Rachel's elder brother Jacob had been first officer of the carrier, which recovered an artifact from the wreckage of a space-going vessel called the Kalash.

The expedition moves in to salvage more artifacts from the Kalash, but come under attack from superior Gaalsien forces, led by Khagaan from the carrier Ashoka. Just as the expedition is about to be overrun, the Sakala and its escorts arrive with reinforcements, driving the Gaalsien forces off. The Sakala draws off the Ashoka while the Kapisi attacks the Gaalsien resource operations, but the Gaalsien carrier changes course to attack the Kapisi and its escorts.

Approaching the edge of Gaalsien territory, the two carriers assault a Gaalsien fortress, again using the Sakala to draw off the base's defenders while the Kapisi attacks the resource operations. In the arsenal of the head of the squad there are standing troops that will help to hold out with dignity in the battle. Conquer the desert with elusive light vehicles or heavy battle cruisers! Players will need to clearly think over the strategy of the battle, since allies and the team can be destroyed.

The game provides many options for combat: inflict devastating damage stealthily or send all military equipment into the fire of battle! The surrounding world, as the name implies, presents the player with hot, vast deserts, hiding enemy troops behind the dunes.

Homeworld connoisseurs will appreciate the prequel, which reveals the details of the events leading up to the first part! Download torrent. The site administration is not responsible for the content of the materials on the resource.

On a macro scale you direct the tech upgrades of each unit type, while — closer to the ground — you have to decide when to activate their unique abilities. All of this feels responsive with you issuing commands through a blend mouse and hotkeys. But there are a few less polished elements, like larger units struggling with path finding and my inability to find a good perspective for larger battles.

Sending in light buggies you must know when to activate their speed boost to rapidly close on their long range targets, while light armor must make careful use of smoke to shield them from railguns. Mixed squadrons can balance these weaknesses, but also limits their strengths. Vehicles with the high ground have a natural advantage, which is something that can certainly be used to your advantage — but it becomes a problem when the slow Kapisi moves through valleys, leaving it nerve wrackingly prone.

Plus - despite the removal of the third dimension - by keeping the same mobile HQ and unit dynamics it manages to retain much of the same feel while being a fantastic experience in its own right. Have you tried Homeworld: Deserts of Kharak? Be the first to leave your opinion!

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